![]() And after developing simulators with such great level of detail and accuracy it wasn't at all strange for them to launch rFactor. I think you may have the FPS limiter set and this attempts to keep the selected FPS by actively reducing details.Īs I have said before if you want to meet up on Team speak it would be easier to talk you through this, and to be honest if you have been downloading mods from multiplayer I would start afresh with just ISI content and get that running right first, once you have done that, then you will be used to the process and can start looking into third party mods, some being good and some quick and dirty conversions.Over the years there have been many different racing simulators on the market, with one of the most important being the F1 championship simulators distributed by Electronic Arts and developed by Image Space Incorporated (ISI). To see all content chose All Cars and Tracks If you do not see anything in the list, try using the menu options to show other items. Until the required item is installed, the Mod Manager will tell you it is unable to install them. Note that some content may require another item to be installed first. My Documents/rFactor2/Packages – But if you chose a different data store path during installation, it will be wherever you put it. To install one, simply click with the right mouse button on one and select Install.īy default, the Packages folder is located in: You should see a list of mod names matching what you have in your packages directory. Then, run the rFactor2 launcher and click Manage Mods at the lower right. To add content (cars, tracks, sounds, etc) to rFactor2, simply download the package files (also known as “mods” or “components”) and place them into the “Packages” folder. It can seem complicated at the start, but soon enough you will be happy enough to tinker. If you have Teamspeak I would be happy to meet up and talk you through stuff. There has been some good optimizations done in the last couple of months and certainly the next build brings some nice improvements. Takes a little time, to get right and sometimes a heavy track needs the settings tweaking down, and a light one can be tweaked up. One thing is dropping setting down a notch here and there do not have a huge effect on what you see, but low frame rates make a huge difference to how it feels I do not run the highest resolution, 4xxxX9xxx rather than 5xxxX1200 Visually hardly noticeable but allows some extra headroom for eyecandy. Particle effects can be a problem for some, if you experience a bad drop is performance when there is a lot of tire smoke, drop that back a notch. If these still don't do the trick, then drop details, It is a balancing act that is very dependent on individual systems, what works for one, may not for another. ![]() If frame rates are too low for smooth racing drop back reflections, then shadows. As for settings, reflections are a frame rate killer, and shadows, as you are ATI and I am Nvidea, My settings may not work for you, the trick is put every thing on max, and see where you are with say 15 cars on track. ![]() HDR has had a lot of work done, but not yet hit the public build, soon come. ![]()
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